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 · 53 ratings  · 5 reviews
Start your review of Pathfinder Roleplaying Game: Horror Adventures
Jonathan Raab
Feb 08, 2017 rated it it was amazing
Great ideas, fear system, sanity system, new spells, feats, and character options. The art is great and the book is loaded with ideas for new horror adventures. For example, I used the Q&A at the beginning of the book to help get a table full of new players into character, and that went a long way to get them invested.

The only downside is that the corruption system is too aggressive—too many penalties too quickly result in players losing control of their characters almost immediately. There's no

Great ideas, fear system, sanity system, new spells, feats, and character options. The art is great and the book is loaded with ideas for new horror adventures. For example, I used the Q&A at the beginning of the book to help get a table full of new players into character, and that went a long way to get them invested.

The only downside is that the corruption system is too aggressive—too many penalties too quickly result in players losing control of their characters almost immediately. There's not a good benefit/penalty balance here. I get that it's supposed to be bad on the whole, but with the rules as written, the players can barely enjoy their downward progression into evil before turning over their character sheets. This section can be houseruled, of course, and the options will work well for NPC interactions and conflicts.

Horror Adventures takes Pathfinder a step closer to Call of Cthulhu territory. It's not for every DM, and the player options are a bit light, but for fans looking to put some horror into their Pathfinder, you can't go wrong.

...more
Horrorsage
Sep 06, 2021 rated it really liked it
Good evening and welcome fellow Children of Chaos.

Despite my best efforts to both play and run horror themed games, I have found it a Sisyphean task. The sheer act of thinking in rules (Roll a D20 to hit) instead of organically just throwing a punch or whatever would be the natural response.

Also, as always the artwork is goofy and overdesigned.

However, I do like the additional sanity rules and I could see it be used in a non-horror themed campgain if you wanted a game where you were putting ment

Good evening and welcome fellow Children of Chaos.

Despite my best efforts to both play and run horror themed games, I have found it a Sisyphean task. The sheer act of thinking in rules (Roll a D20 to hit) instead of organically just throwing a punch or whatever would be the natural response.

Also, as always the artwork is goofy and overdesigned.

However, I do like the additional sanity rules and I could see it be used in a non-horror themed campgain if you wanted a game where you were putting mental stress on players (I.E. on the run from the law.)

Also the game has in the rulebook safeword rules (I always use them at my table). Where if a player is getting uncomfortable they can call the safeword (I let them use yellow light and red light) and we either pass what I am doing, or stop the game to take a break. No questions asked.

While there will always be assholes who use Tabletop gaming as a way to bully and harass people at least there is an actual rule in the book you can point to now to tell them to stop. It probably won't work all the time but I'm not sure what else Piazo could possibly do.

...more
Stephen Simpson
The magic items, monsters, and some of the spells were good. More story threads/prompts would have been nice to see. The "how to run a horror game" parts were, to me, pretty pedantic and irritating. The magic items, monsters, and some of the spells were good. More story threads/prompts would have been nice to see. The "how to run a horror game" parts were, to me, pretty pedantic and irritating. ...more
Matthew
Aug 04, 2016 rated it it was amazing
Absolutely fantastic product. Racial traits, great and a huge list of archetypes, all the rules for corruption and sanity, running games... and to cap off that 5th star... Fleshwarping. You had me at Fleshwarping Bulmahn!
Lead Designer of Paizo Inc and Minotaur Games, creator of the Pathfinder Roleplaying Game.

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